#include <ClosestPair2D.hh>
Inheritance diagram for fastjet::ClosestPair2D:
Public Member Functions | |
ClosestPair2D (const std::vector< Coord2D > &positions, const Coord2D &left_corner, const Coord2D &right_corner) | |
constructor from a vector of 2D positions -- number of objects after insertion and deletion must never exceed positions.size(); objects are given IDs that correspond to their index in the vector of positions | |
ClosestPair2D (const std::vector< Coord2D > &positions, const Coord2D &left_corner, const Coord2D &right_corner, const unsigned int max_size) | |
constructor which allows structure to grow beyond positions.size(), up to max_size | |
void | closest_pair (unsigned int &ID1, unsigned int &ID2, double &distance2) const |
provides the IDs of the closest pair as well as the distance between them | |
void | remove (unsigned int ID) |
removes the entry labelled by ID from the object; | |
unsigned int | insert (const Coord2D &) |
inserts the position into the closest pair structure and returns the ID that has been allocated for the object. | |
virtual unsigned int | replace (unsigned int ID1, unsigned int ID2, const Coord2D &position) |
removes ID1 and ID2 and inserts position, returning the ID corresponding to position. | |
virtual void | replace_many (const std::vector< unsigned int > &IDs_to_remove, const std::vector< Coord2D > &new_positions, std::vector< unsigned int > &new_IDs) |
replaces IDs_to_remove with points at the new_positions indicating the IDs allocated to the new points in new_IDs | |
void | print_tree_depths (std::ostream &outdev) const |
unsigned int | size () |
Private Types | |
typedef SearchTree< Shuffle > | Tree |
typedef Tree::circulator | circulator |
typedef Tree::const_circulator | const_circulator |
Private Member Functions | |
void | _initialize (const std::vector< Coord2D > &positions, const Coord2D &left_corner, const Coord2D &right_corner, const unsigned int max_size) |
void | _add_label (Point *point, unsigned int review_flag) |
add a label to a point as to the nature of review needed (includes adding it to list of points needing review) [doesn't affect other labels already set for the point] | |
void | _set_label (Point *point, unsigned int review_flag) |
sets the label for the point to be exclusively this review flag (and adds it to list of points needing review if not already there) | |
void | _deal_with_points_to_review () |
for all entries of the _points_under_review[] vector, carry out the actions indicated by its review flag; the points are then removed from _points_under_review[] and their flags set to zero | |
void | _remove_from_search_tree (Point *point_to_remove) |
carry out the search-tree related operations of point removal | |
void | _insert_into_search_tree (Point *new_point) |
carry out the search-tree related operations of point insertion | |
void | _point2shuffle (Point &, Shuffle &, unsigned int shift) |
takes a point and sets a shuffle with the given shift... | |
int | _ID (const Point *) const |
returns the ID for the specified point... | |
Private Attributes | |
triplet< std::auto_ptr< Tree > > | _trees |
std::auto_ptr< MinHeap > | _heap |
std::vector< Point > | _points |
std::stack< Point * > | _available_points |
std::vector< Point * > | _points_under_review |
points that are "under review" in some way | |
Coord2D | _left_corner |
pieces needed for converting coordinates to integer | |
double | _range |
triplet< unsigned int > | _shifts |
triplet< unsigned int > | _rel_shifts |
unsigned int | _cp_search_range |
Static Private Attributes | |
static const unsigned int | _nshift = 3 |
static const unsigned int | _remove_heap_entry = 1 |
static const unsigned int | _review_heap_entry = 2 |
static const unsigned int | _review_neighbour = 4 |
Classes | |
class | Point |
class for representing all info needed about a point More... | |
class | Shuffle |
class that will take care of ordering of shuffles for us More... | |
class | triplet |
since sets of three objects will crop up repeatedly, useful to have a triplet class? More... |
Definition at line 46 of file ClosestPair2D.hh.
|
Definition at line 128 of file ClosestPair2D.hh. |
|
Definition at line 129 of file ClosestPair2D.hh. |
|
Definition at line 127 of file ClosestPair2D.hh. |
|
constructor from a vector of 2D positions -- number of objects after insertion and deletion must never exceed positions.size(); objects are given IDs that correspond to their index in the vector of positions
Definition at line 52 of file ClosestPair2D.hh. 00053 { 00054 _initialize(positions, left_corner, right_corner, positions.size()); 00055 };
|
|
constructor which allows structure to grow beyond positions.size(), up to max_size
Definition at line 59 of file ClosestPair2D.hh. 00061 { 00062 _initialize(positions, left_corner, right_corner, max_size); 00063 };
|
|
add a label to a point as to the nature of review needed (includes adding it to list of points needing review) [doesn't affect other labels already set for the point]
Definition at line 192 of file ClosestPair2D.cc. References _points_under_review, and fastjet::ClosestPair2D::Point::review_flag. Referenced by _insert_into_search_tree(), and _remove_from_search_tree(). 00192 { 00193 00194 // if it's not already under review, then put it on the list of 00195 // points needing review 00196 if (point->review_flag == 0) _points_under_review.push_back(point); 00197 00198 // OR the point's current flag with the requested review flag 00199 point->review_flag |= review_flag; 00200 }
|
|
for all entries of the _points_under_review[] vector, carry out the actions indicated by its review flag; the points are then removed from _points_under_review[] and their flags set to zero
Definition at line 296 of file ClosestPair2D.cc. References _cp_search_range, _heap, _ID(), _nshift, _points_under_review, _remove_heap_entry, _review_neighbour, fastjet::ClosestPair2D::Point::circ, fastjet::ClosestPair2D::Point::distance2(), fastjet::ClosestPair2D::Point::neighbour, fastjet::ClosestPair2D::Point::neighbour_dist2, fastjet::ClosestPair2D::Point::review_flag, and size(). Referenced by insert(), remove(), replace(), and replace_many(). 00296 { 00297 00298 // the range in which we carry out searches for new neighbours on 00299 // the search tree 00300 unsigned int CP_range = min(_cp_search_range, size()-1); 00301 00302 // now deal with the points that are "under review" in some way 00303 // (have lost their neighbour, or need their heap entry updating) 00304 while(_points_under_review.size() > 0) { 00305 // get the point to be considered 00306 Point * this_point = _points_under_review.back(); 00307 // remove it from the list 00308 _points_under_review.pop_back(); 00309 00310 if (this_point->review_flag & _remove_heap_entry) { 00311 // make sure no other flags are on (it wouldn't be consistent?) 00312 assert(!(this_point->review_flag ^ _remove_heap_entry)); 00313 _heap->remove(_ID(this_point)); 00314 } 00315 // check to see if the _review_neighbour flag is on 00316 else { 00317 if (this_point->review_flag & _review_neighbour) { 00318 this_point->neighbour_dist2 = numeric_limits<double>::max(); 00319 // among all three shifts 00320 for (unsigned int ishift = 0; ishift < _nshift; ishift++) { 00321 circulator other = this_point->circ[ishift]; 00322 // among points within CP_range 00323 for (unsigned i=0; i < CP_range; i++) { 00324 ++other; 00325 double dist2 = this_point->distance2(*other->point); 00326 if (dist2 < this_point->neighbour_dist2) { 00327 this_point->neighbour_dist2 = dist2; 00328 this_point->neighbour = other->point; 00329 } 00330 } 00331 } 00332 } 00333 00334 // for any non-zero review flag we'll have to update the heap 00335 _heap->update(_ID(this_point), this_point->neighbour_dist2); 00336 } 00337 00338 // "delabel" the point 00339 this_point->review_flag = 0; 00340 00341 } 00342 00343 }
|
|
returns the ID for the specified point...
Definition at line 220 of file ClosestPair2D.hh. References _points. Referenced by _deal_with_points_to_review(), closest_pair(), insert(), replace(), and replace_many(). 00220 { 00221 return point - &(_points[0]); 00222 }
|
|
Definition at line 79 of file ClosestPair2D.cc. References _available_points, _cp_search_range, _heap, _left_corner, _nshift, _point2shuffle(), _points, _points_under_review, _range, _rel_shifts, _shifts, _trees, fastjet::ClosestPair2D::Point::circ, fastjet::ClosestPair2D::Point::distance2(), fastjet::ClosestPair2D::Point::neighbour, fastjet::ClosestPair2D::Point::neighbour_dist2, fastjet::twopow31, fastjet::Coord2D::x, and fastjet::Coord2D::y. 00082 { 00083 00084 unsigned int n_positions = positions.size(); 00085 assert(max_size >= n_positions); 00086 00087 //_points(positions.size()) 00088 00089 // allow the points array to grow to the following size 00090 _points.resize(max_size); 00091 // currently unused points are immediately made available on the 00092 // stack 00093 for (unsigned int i = n_positions; i < max_size; i++) { 00094 _available_points.push(&(_points[i])); 00095 } 00096 00097 _left_corner = left_corner; 00098 _range = max((right_corner.x - left_corner.x), 00099 (right_corner.y - left_corner.y)); 00100 00101 // initialise the coordinates for the points and create the zero-shifted 00102 // shuffle array 00103 vector<Shuffle> shuffles(n_positions); 00104 for (unsigned int i = 0; i < n_positions; i++) { 00105 // set up the points 00106 _points[i].coord = positions[i]; 00107 _points[i].neighbour_dist2 = numeric_limits<double>::max(); 00108 _points[i].review_flag = 0; 00109 00110 // create shuffle with 0 shift. 00111 _point2shuffle(_points[i], shuffles[i], 0); 00112 } 00113 00114 // establish what our shifts will be 00115 for (unsigned ishift = 0; ishift < _nshift; ishift++) { 00116 // make sure we use double-precision for calculating the shifts 00117 // since otherwise we will hit integer overflow. 00118 _shifts[ishift] = static_cast<unsigned int>(((twopow31*1.0)*ishift)/_nshift); 00119 if (ishift == 0) {_rel_shifts[ishift] = 0;} 00120 else {_rel_shifts[ishift] = _shifts[ishift] - _shifts[ishift-1];} 00121 } 00122 //_shifts[0] = 0; 00123 //_shifts[1] = static_cast<unsigned int>((twopow31*1.0)/3.0); 00124 //_shifts[2] = static_cast<unsigned int>((twopow31*2.0)/3.0); 00125 //_rel_shifts[0] = 0; 00126 //_rel_shifts[1] = _shifts[1]; 00127 //_rel_shifts[2] = _shifts[2]-_shifts[1]; 00128 00129 // and how we will search... 00130 //_cp_search_range = 49; 00131 _cp_search_range = 30; 00132 _points_under_review.reserve(_nshift * _cp_search_range); 00133 00134 // now initialise the three trees 00135 for (unsigned int ishift = 0; ishift < _nshift; ishift++) { 00136 00137 // shift the shuffles if need be. 00138 if (ishift > 0) { 00139 unsigned rel_shift = _rel_shifts[ishift]; 00140 for (unsigned int i = 0; i < shuffles.size(); i++) { 00141 shuffles[i] += rel_shift; } 00142 } 00143 00144 // sort the shuffles 00145 sort(shuffles.begin(), shuffles.end()); 00146 00147 // and create the search tree 00148 _trees[ishift] = auto_ptr<Tree>(new Tree(shuffles, max_size)); 00149 00150 // now we look for the closest-pair candidates on this tree 00151 circulator circ = _trees[ishift]->somewhere(), start=circ; 00152 // the actual range in which we search 00153 unsigned int CP_range = min(_cp_search_range, n_positions-1); 00154 do { 00155 Point * this_point = circ->point; 00156 //cout << _ID(this_point) << " "; 00157 this_point->circ[ishift] = circ; 00158 // run over all points within _cp_search_range of this_point on tree 00159 circulator other = circ; 00160 for (unsigned i=0; i < CP_range; i++) { 00161 ++other; 00162 double dist2 = this_point->distance2(*other->point); 00163 if (dist2 < this_point->neighbour_dist2) { 00164 this_point->neighbour_dist2 = dist2; 00165 this_point->neighbour = other->point; 00166 } 00167 } 00168 } while (++circ != start); 00169 //cout << endl<<endl; 00170 } 00171 00172 // now initialise the heap object... 00173 vector<double> mindists2(n_positions); 00174 for (unsigned int i = 0; i < n_positions; i++) { 00175 mindists2[i] = _points[i].neighbour_dist2;} 00176 00177 _heap = auto_ptr<MinHeap>(new MinHeap(mindists2, max_size)); 00178 }
|
|
carry out the search-tree related operations of point insertion
Definition at line 431 of file ClosestPair2D.cc. References _add_label(), _cp_search_range, _nshift, _point2shuffle(), _review_heap_entry, _review_neighbour, _set_label(), _shifts, _trees, fastjet::ClosestPair2D::Point::circ, fastjet::ClosestPair2D::Point::distance2(), fastjet::ClosestPair2D::Point::neighbour, fastjet::ClosestPair2D::Point::neighbour_dist2, and size(). Referenced by insert(), replace(), and replace_many(). 00431 { 00432 00433 // this point will have to have it's heap entry reviewed... 00434 _set_label(new_point, _review_heap_entry); 00435 00436 // set the current distance to "infinity" 00437 new_point->neighbour_dist2 = numeric_limits<double>::max(); 00438 00439 // establish how far we will be searching; 00440 unsigned int CP_range = min(_cp_search_range, size()-1); 00441 00442 for (unsigned ishift = 0; ishift < _nshift; ishift++) { 00443 // create the shuffle 00444 Shuffle new_shuffle; 00445 _point2shuffle(*new_point, new_shuffle, _shifts[ishift]); 00446 00447 // insert it into the tree 00448 circulator new_circ = _trees[ishift]->insert(new_shuffle); 00449 new_point->circ[ishift] = new_circ; 00450 00451 // now get hold of the right and left edges of the region we will be 00452 // looking at (cf CCN28-43) 00453 circulator right_edge = new_circ; right_edge++; 00454 circulator left_edge = new_circ; 00455 for (unsigned int i = 0; i < CP_range; i++) {left_edge--;} 00456 00457 // now 00458 do { 00459 Point * left_point = left_edge->point; 00460 Point * right_point = right_edge->point; 00461 00462 // see if the new point is closer to the left-edge than the latter's 00463 // current neighbour 00464 double new_dist2 = left_point->distance2(*new_point); 00465 if (new_dist2 < left_point->neighbour_dist2) { 00466 left_point->neighbour_dist2 = new_dist2; 00467 left_point->neighbour = new_point; 00468 _add_label(left_point, _review_heap_entry); 00469 } 00470 00471 // see if the right-point is closer to the new point than it's current 00472 // neighbour 00473 new_dist2 = new_point->distance2(*right_point); 00474 if (new_dist2 < new_point->neighbour_dist2) { 00475 new_point->neighbour_dist2 = new_dist2; 00476 new_point->neighbour = right_point; 00477 } 00478 00479 // if the right-edge point was the left-edge's neighbour, then 00480 // then it's just gone off-radar and the left-point will need to 00481 // have its neighbour recalculated [actually, this is overdoing 00482 // it a little, since right point may be an less "distant" 00483 // (circulator distance) in one of the other shifts -- but not 00484 // sure how to deal with this...] 00485 if (left_point->neighbour == right_point) { 00486 _add_label(left_point, _review_neighbour); 00487 } 00488 00489 // shift the left and right edges until left edge hits new_circ 00490 right_edge++; 00491 } while (++left_edge != new_circ); 00492 } 00493 }
|
|
takes a point and sets a shuffle with the given shift...
Definition at line 47 of file ClosestPair2D.cc. References _left_corner, _range, fastjet::ClosestPair2D::Point::coord, fastjet::ClosestPair2D::Shuffle::point, fastjet::twopow31, fastjet::ClosestPair2D::Shuffle::x, fastjet::Coord2D::x, fastjet::ClosestPair2D::Shuffle::y, and fastjet::Coord2D::y. Referenced by _initialize(), and _insert_into_search_tree(). 00048 { 00049 00050 Coord2D renorm_point = (point.coord - _left_corner)/_range; 00051 // make sure the point is sensible 00052 //cerr << point.coord.x <<" "<<point.coord.y<<endl; 00053 assert(renorm_point.x >=0); 00054 assert(renorm_point.x <=1); 00055 assert(renorm_point.y >=0); 00056 assert(renorm_point.y <=1); 00057 00058 shuffle.x = static_cast<unsigned int>(twopow31 * renorm_point.x) + shift; 00059 shuffle.y = static_cast<unsigned int>(twopow31 * renorm_point.y) + shift; 00060 shuffle.point = &point; 00061 }
|
|
carry out the search-tree related operations of point removal
Definition at line 230 of file ClosestPair2D.cc. References _add_label(), _available_points, _cp_search_range, _nshift, _remove_heap_entry, _review_heap_entry, _review_neighbour, _set_label(), _trees, fastjet::ClosestPair2D::Point::distance2(), fastjet::ClosestPair2D::Point::neighbour, fastjet::ClosestPair2D::Point::neighbour_dist2, and size(). Referenced by remove(), replace(), and replace_many(). 00230 { 00231 00232 // add this point to the list of "available" points (this is 00233 // relevant also from the point of view of determining the range 00234 // over which we circulate). 00235 _available_points.push(point_to_remove); 00236 00237 // label it so that it goes from the heap 00238 _set_label(point_to_remove, _remove_heap_entry); 00239 00240 // establish the range over which we search (a) for points that have 00241 // acquired a new neighbour and (b) for points which had ID as their 00242 // neighbour; 00243 00244 unsigned int CP_range = min(_cp_search_range, size()-1); 00245 00246 // then, for each shift 00247 for (unsigned int ishift = 0; ishift < _nshift; ishift++) { 00248 //cout << " ishift = " << ishift <<endl; 00249 // get the circulator for the point we'll remove and its successor 00250 circulator removed_circ = point_to_remove->circ[ishift]; 00251 circulator right_end = removed_circ.next(); 00252 // remove the point 00253 _trees[ishift]->remove(removed_circ); 00254 00255 // next find the point CP_range points to the left 00256 circulator left_end = right_end, orig_right_end = right_end; 00257 for (unsigned int i = 0; i < CP_range; i++) {left_end--;} 00258 00259 if (size()-1 < _cp_search_range) { 00260 // we have a smaller range now than before -- but when seeing who 00261 // could have had ID as a neighbour, we still need to use the old 00262 // range for seeing how far back we search (but new separation between 00263 // points). [cf CCN28-42] 00264 left_end--; right_end--; 00265 } 00266 00267 // and then for each left-end point: establish if the removed 00268 // point was its neighbour [in which case a new neighbour must be 00269 // found], otherwise see if the right-end point is a closer neighbour 00270 do { 00271 Point * left_point = left_end->point; 00272 00273 //cout << " visited " << setw(3)<<_ID(left_point)<<" (its neighbour was "<< setw(3)<< _ID(left_point->neighbour)<<")"<<endl; 00274 00275 if (left_point->neighbour == point_to_remove) { 00276 // we'll deal with it later... 00277 _add_label(left_point, _review_neighbour); 00278 } else { 00279 // check to see if right point has become its closest neighbour 00280 double dist2 = left_point->distance2(*right_end->point); 00281 if (dist2 < left_point->neighbour_dist2) { 00282 left_point->neighbour = right_end->point; 00283 left_point->neighbour_dist2 = dist2; 00284 // NB: (LESSER) REVIEW NEEDED HERE TOO... 00285 _add_label(left_point, _review_heap_entry); 00286 } 00287 } 00288 ++right_end; 00289 } while (++left_end != orig_right_end); 00290 } // ishift... 00291 00292 }
|
|
sets the label for the point to be exclusively this review flag (and adds it to list of points needing review if not already there)
Definition at line 203 of file ClosestPair2D.cc. References _points_under_review. Referenced by _insert_into_search_tree(), and _remove_from_search_tree(). 00203 { 00204 00205 // if it's not already under review, then put it on the list of 00206 // points needing review 00207 if (point->review_flag == 0) _points_under_review.push_back(point); 00208 00209 // SET the point's current flag to the requested review flag 00210 point->review_flag = review_flag; 00211 }
|
|
provides the IDs of the closest pair as well as the distance between them
Implements fastjet::ClosestPair2DBase. Definition at line 182 of file ClosestPair2D.cc. References _heap, _ID(), and _points. Referenced by fastjet::ClusterSequence::_CP2DChan_cluster(), and fastjet::ClusterSequence::_CP2DChan_limited_cluster(). 00183 { 00184 ID1 = _heap->minloc(); 00185 ID2 = _ID(_points[ID1].neighbour); 00186 distance2 = _points[ID1].neighbour_dist2; 00187 if (ID1 > ID2) swap(ID1,ID2); 00188 }
|
|
inserts the position into the closest pair structure and returns the ID that has been allocated for the object.
Implements fastjet::ClosestPair2DBase. Definition at line 346 of file ClosestPair2D.cc. References _available_points, _deal_with_points_to_review(), _ID(), _insert_into_search_tree(), and fastjet::ClosestPair2D::Point::coord. 00346 { 00347 00348 // get hold of a point 00349 assert(_available_points.size() > 0); 00350 Point * new_point = _available_points.top(); 00351 _available_points.pop(); 00352 00353 // set the point's coordinate 00354 new_point->coord = new_coord; 00355 00356 // now find it's neighbour in the search tree 00357 _insert_into_search_tree(new_point); 00358 00359 // sort out other points that may have been affected by this, 00360 // and/or for which the heap needs to be updated 00361 _deal_with_points_to_review(); 00362 00363 // 00364 return _ID(new_point); 00365 }
|
|
Definition at line 89 of file ClosestPair2D.hh. 00089 { 00090 outdev << _trees[0]->max_depth() << " " 00091 << _trees[1]->max_depth() << " " 00092 << _trees[2]->max_depth() << "\n"; 00093 };
|
|
removes the entry labelled by ID from the object;
Implements fastjet::ClosestPair2DBase. Definition at line 214 of file ClosestPair2D.cc. References _deal_with_points_to_review(), _points, and _remove_from_search_tree(). 00214 { 00215 00216 //cout << "While removing " << ID <<endl; 00217 00218 Point * point_to_remove = & (_points[ID]); 00219 00220 // remove this point from the search tree 00221 _remove_from_search_tree(point_to_remove); 00222 00223 // the above statement labels certain points as needing "review" -- 00224 // deal with them... 00225 _deal_with_points_to_review(); 00226 }
|
|
removes ID1 and ID2 and inserts position, returning the ID corresponding to position. .. Reimplemented from fastjet::ClosestPair2DBase. Definition at line 368 of file ClosestPair2D.cc. References _available_points, _deal_with_points_to_review(), _ID(), _insert_into_search_tree(), _points, _remove_from_search_tree(), and fastjet::ClosestPair2D::Point::coord. Referenced by fastjet::ClusterSequence::_CP2DChan_cluster(). 00369 { 00370 00371 // deletion from tree... 00372 Point * point_to_remove = & (_points[ID1]); 00373 _remove_from_search_tree(point_to_remove); 00374 00375 point_to_remove = & (_points[ID2]); 00376 _remove_from_search_tree(point_to_remove); 00377 00378 // insertion into tree 00379 // get hold of a point 00380 Point * new_point = _available_points.top(); 00381 _available_points.pop(); 00382 00383 // set the point's coordinate 00384 new_point->coord = position; 00385 00386 // now find it's neighbour in the search tree 00387 _insert_into_search_tree(new_point); 00388 00389 // the above statement labels certain points as needing "review" -- 00390 // deal with them... 00391 _deal_with_points_to_review(); 00392 00393 // 00394 return _ID(new_point); 00395 00396 }
|
|
replaces IDs_to_remove with points at the new_positions indicating the IDs allocated to the new points in new_IDs
Reimplemented from fastjet::ClosestPair2DBase. Definition at line 400 of file ClosestPair2D.cc. References _available_points, _deal_with_points_to_review(), _ID(), _insert_into_search_tree(), _points, _remove_from_search_tree(), and fastjet::ClosestPair2D::Point::coord. Referenced by fastjet::ClusterSequence::_CP2DChan_limited_cluster(). 00403 { 00404 00405 // deletion from tree... 00406 for (unsigned int i = 0; i < IDs_to_remove.size(); i++) { 00407 _remove_from_search_tree(& (_points[IDs_to_remove[i]])); 00408 } 00409 00410 // insertion into tree 00411 new_IDs.resize(0); 00412 for (unsigned int i = 0; i < new_positions.size(); i++) { 00413 Point * new_point = _available_points.top(); 00414 _available_points.pop(); 00415 // set the point's coordinate 00416 new_point->coord = new_positions[i]; 00417 // now find it's neighbour in the search tree 00418 _insert_into_search_tree(new_point); 00419 // record the ID 00420 new_IDs.push_back(_ID(new_point)); 00421 } 00422 00423 // the above statement labels certain points as needing "review" -- 00424 // deal with them... 00425 _deal_with_points_to_review(); 00426 00427 }
|
|
Implements fastjet::ClosestPair2DBase. Definition at line 226 of file ClosestPair2D.hh. References _available_points, and _points. Referenced by _deal_with_points_to_review(), _insert_into_search_tree(), and _remove_from_search_tree(). 00226 { 00227 return _points.size() - _available_points.size(); 00228 }
|
|
Definition at line 135 of file ClosestPair2D.hh. Referenced by _initialize(), _remove_from_search_tree(), insert(), replace(), replace_many(), and size(). |
|
Definition at line 179 of file ClosestPair2D.hh. Referenced by _deal_with_points_to_review(), _initialize(), _insert_into_search_tree(), and _remove_from_search_tree(). |
|
Definition at line 133 of file ClosestPair2D.hh. Referenced by _deal_with_points_to_review(), _initialize(), and closest_pair(). |
|
pieces needed for converting coordinates to integer
Definition at line 171 of file ClosestPair2D.hh. Referenced by _initialize(), and _point2shuffle(). |
|
Definition at line 103 of file ClosestPair2D.hh. Referenced by _deal_with_points_to_review(), _initialize(), _insert_into_search_tree(), and _remove_from_search_tree(). |
|
Definition at line 134 of file ClosestPair2D.hh. Referenced by _ID(), _initialize(), closest_pair(), remove(), replace(), replace_many(), and size(). |
|
points that are "under review" in some way
Definition at line 138 of file ClosestPair2D.hh. Referenced by _add_label(), _deal_with_points_to_review(), _initialize(), and _set_label(). |
|
Definition at line 172 of file ClosestPair2D.hh. Referenced by _initialize(), and _point2shuffle(). |
|
Definition at line 177 of file ClosestPair2D.hh. Referenced by _initialize(). |
|
Definition at line 141 of file ClosestPair2D.hh. Referenced by _deal_with_points_to_review(), and _remove_from_search_tree(). |
|
Definition at line 142 of file ClosestPair2D.hh. Referenced by _insert_into_search_tree(), and _remove_from_search_tree(). |
|
Definition at line 143 of file ClosestPair2D.hh. Referenced by _deal_with_points_to_review(), _insert_into_search_tree(), and _remove_from_search_tree(). |
|
Definition at line 176 of file ClosestPair2D.hh. Referenced by _initialize(), and _insert_into_search_tree(). |
|
Definition at line 132 of file ClosestPair2D.hh. Referenced by _initialize(), _insert_into_search_tree(), and _remove_from_search_tree(). |